Fig. 7From: A team-based competition for undergraduate medical students to learn radiology within the virtual world Second LifeBar diagram expressing the results of the evaluation questionnaire on the teaching presentations and the test-type evaluations of the game on a five-point Likert scale. The bars express the percentage of students who completely disagreed or disagreed (1–2), gave a neutral answer (3), or agree or completely agree (4–5)Back to article page